Friday, February 3, 2012
Soul Calibur V
So far this game looks amazing like all SC really. The character models, the environments, the effects, they all look top notch, crispy clean. I breezed through the single player and noticed that CG cut scenes are extremely limited. Most of the story telling is presented through a "storyboard-esque" animation. That seemed a bit off-putting since they invested heavily into the presentation and they come up short in the story telling.
This game is about the multiplayer. I took it online expecting ass whoopings. I was right. Many people who play this are veterans of the series and know how to link combos. However, the beauty of the series is that the game is very accessible. You do encounter low skill players and fights get pretty intense because of the beauty of button mashing that comes off as if one knows they know what they are doing.
This is just a quick thought on the game. I like the introduction of ultra moves and EX moves. There is also a parry system to be mastered there.