Tuesday, February 14, 2012
Sunday, February 12, 2012
Ok so..... a lot of people describe this game in a lot of different ways. I have heard Elder Scrolls, God of War, and Fable. They are all partially right. There is a lot of noticeable inspiration from other games. I can see the God of War influence in the combat. It is very arcady and a lot of fun. The game is open world but it feels like walking through a canyon (Not a bad thing) sort of like Fable. The game has blacksmithing, alchemy, and gem crafting (Elder Scrolls anyone?)
I'm level 11 about 10 hours in. I have heard that this game can last anout 200 hours for a complete experience. I can see that to be true because side missions here are plentiful.
Graphics are nice overall although the character models leave something to be desired.
Great solid game. Extremely glad I made time to play it. Hope everyone enjoyed their weekend.
Tuesday, February 7, 2012
Friday, February 3, 2012
So far this game looks amazing like all SC really. The character models, the environments, the effects, they all look top notch, crispy clean. I breezed through the single player and noticed that CG cut scenes are extremely limited. Most of the story telling is presented through a "storyboard-esque" animation. That seemed a bit off-putting since they invested heavily into the presentation and they come up short in the story telling.
This game is about the multiplayer. I took it online expecting ass whoopings. I was right. Many people who play this are veterans of the series and know how to link combos. However, the beauty of the series is that the game is very accessible. You do encounter low skill players and fights get pretty intense because of the beauty of button mashing that comes off as if one knows they know what they are doing.
This is just a quick thought on the game. I like the introduction of ultra moves and EX moves. There is also a parry system to be mastered there.